Steampunk books

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Under the Rushes

2013 Award Winners

Ten years after Dorjan trusted a boy’s word over his superior officer’s, he and his best friend, Areau, are still living the aftermath—and trying to stop the man responsible. Locked in a careful dance to bring down a corrupt government, Dorjan struggles to balance his grief with Areau’s anger. Just when Dorjan reaches the end of his rope, he sees a familiar face in the shadows, and the boy he trusted a decade before offers him unexpected kindness.

Taern remembers the soldier who found him under the rushes and listened to his pleas to save his family. When Dorjan reappears in his life, Taern is both captured by his commitment to justice and terrified by the risks he takes. All Taern wants to do is fix him, but the oncoming destruction has been ten years in the making, and Dorjan doesn’t want his help. Not if it puts Taern at risk.

Powers clash and a world's fate dangles between Areau's madness and Dorjan's nobility. While Dorjan fights to save the world, Taern joins the battle simply to save Dorjan, knowing everything hinges on the heart of a man in armor and the strength of the man who loves him.

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A Harmony Ink Press Title

After his parents and family die, Seven escapes his factory job. By wits and will alone, he survives in a London divided into the affluent Fairside and the squalor of London’s industrial Blackside, where many struggle to eke their existence out of despair. But Seven has to fight for more than just food and shelter.

All over Blackside, a secret cabal of prominent citizens and the mysterious Mr. Kettlebent are snatching children. Rumor has it a wizard is controlling the queen, and the country’s most notorious villain is the only one who wants to stop him. Seven is determined to find out why.

Hired by the criminal Jack Midnight to steal the evil wizard’s spellbook, Seven soon discovers the mystery runs deeper than he suspected. But events spiral out of control, and it isn’t long before the intrigue sweeps Seven into its deadly current.

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Mechanical Magic

The Laitha Chronicles

A Laitha Chronicles Tale

When Aster Genisov, a creator of mechanical novelties, is asked to help a wounded elf, his special talents and painful past could be the key to the elf’s survival.

Y’rean was born to touch the sky, but when his wings are destroyed by a cruel master, not even the life he begins to build with Aster can assuage his despair.  Aster has the means to help him—it’s written in his gypsy blood—but is love enough for Aster to face his past and embrace his talent for mechanical magic?

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Once, Ariston was a Guardian of the Kalliopolis, the perfect city designed by the Philosophers—Philosophers who, in their wisdom, replaced the imperfect human Guardians of Ariston’s generation with warrior machines. Phaleas Peneste, a poor farmer’s orphan the new Guardians rescued from the devastating winter that killed his family, now serves as their mechanic. Unhappy with their positions in the Kalliopolis’s new order, each man decides to escape, a coincidence that leads to their first meeting.

Afraid to risk his life in the wilderness beyond the Kalliopolis, Phaleas hesitates and is recaptured by the Guardians while Ariston discovers he doesn’t have anywhere to run. Back inside, they begin a secret affair, and Phaleas hopes that together, they might give each other the strength to escape the Kalliopolis forever… but first he has to convince Ariston to try again.

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Wayward Grace

Steamcraft and Sorcery

A Steamcraft and Sorcery novella

Just after its crew rescues an Alchemist named Radley Timmons from a ship’s wreckage, the occasionally piratical Wayward Grace is pursued through a magical storm by the Anglican Navy, and the company ends up stranded on an island ringed by impassable mountains with an injured captain.

Crewman Keyfer Lockswit considers the diverse crew his family but cannot deny the attraction he has for their newest arrival—an attraction that proves mutual. But Radley has a secret, and the Navy wants it badly. So the crew is split: are they better off where they are or should they invent some way of escape? And if the crew of the Grace does find a way off the island, will Keyfer and Radley's blossoming love survive?

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All Tobias wanted to do was stop a robbery. On the way to Doctor Svoboda’s Clinic For Nervous Health, Tobias J. Poole finds himself confronting the famous airship robber Caledfryn H. Hawthorne. Tobias’s act of bravery doesn’t turn out quite as planned, and he finds himself caught in the famous villain’s clutches.

It’s not so bad, really; especially once Tobias meets young tradesman Philippe Carreleur. But Tobias was on that airship for a reason, and his past catches up with him at the most inopportune time. Will Tobias’s new friends be able to make sure his adventure ends happily, or is he destined to be treated for Nervous Health forever?

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Gabriel Blackstone’s world is divided quite clearly into castes: everyone knows their place and abides by it. As an inventor in the merchant caste, his life is predictable in its routine until the night his best friends and assistants, Caleb and Andrew, purchase the time—and body—of a companion for his birthday. As an activist in the Caste Equality movement, everything Gabriel believes in tells him to refuse the gift, but then he meets Lucio. The beautiful and alluring companion is far more than the vapid courtesan he'd expected, and he can’t get the man out of his mind.

After that night, Gabriel tells himself to forget about Lucio, but a chance meeting at a ball makes it clear neither of them is willing to ignore the compelling chemistry between them. It will take all their combined trust and cunning, plus the help of a wily aristocrat and a plucky political activist, to overcome the challenges of infidelity, abuse, and social stigma that lay along their road; however, Gabriel knows it will all be worth it if at the end of the day he can call Lucio his own.

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Mongrel

The Mongrel Trilogy | Book One

Mongrel Trilogy: Book One

Hunzinger's Mechanical Circus, a rollicking seaside carnival where imagination meets machinery, shines as the only bright spot in the dreary city of Purinton. A shadow is cast there one day when a tall, cloaked figure approaches the stand of Will Marchman, a young patent-medicine salesman. Fanule Perfidor, commonly known as the Dog King, isn't welcome at the Circus. No resident of Taintwell is; they're all Branded Mongrels, officially shunned. But Will is beguiled by the stunning, mysterious Perfidor. Their mutual wariness soon gives way to desire, and a bond forms.

Soon the naive but plucky pitchman becomes embroiled in a dangerous quest. Fanule suspects Alphonse Hunzinger and Purinton's civic leaders are responsible for the disappearance or incarceration of countless Branded Mongrels. But why? As Will's passion and regard for his tormented lover grow, he's determined to help Fanule get answers and prevent any further persecution... or worse. They just have to stay together—and stay alive long enough—to see their plan through.

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In war-torn Europe of 1872, Karol and Hart devoted themselves to protecting England and the peace England maintained. Hart was a spy and bodyguard for Karol, a brilliant but hotheaded scientist. Their partnership was almost unstoppable... until Hart could no longer bear to see Karol in danger—or with other men—and seeing Hart repeatedly put his life on the line came to terrify Karol. Then a horrible accident separated them for what they believed would be forever.

Now the enemy's plan to kidnap Karol has Hart volunteering to guard him once again. Alone together with their fear and pain from the past might destroy them... or it might give them hope for a brighter future.

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The truth is that those who make a difference usually get martyred. What good are you dead?

Ezra Kneebone is most at home in the skies, piloting his airship with his best friend Jazz, even if it doesn’t quite pay the bills or warm Ezra’s empty bed. Those same skies are also the territory of a man known as Icarus, who uses his metal wings to steal from the rich and feed the poor. Icarus and Ezra could be soul mates but for one thing: Icarus has a bounty on his head, and Ezra is desperate for money.

Against the wishes of Jazz and her partner, the formidable Lady Bart, Ezra is determined to get his man... in more ways than one. But when Icarus saves Ezra’s life, Ezra realizes he would be betraying a hero—and his heart—if he turned Icarus in. Unfortunately, the bounty is tempting more than one hunter, and Ezra will find that loving a fugitive may mean becoming one too.

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